Cover of: DirectX 3D Graphics Programming Bible | Julio Sanchez Read Online
Share

DirectX 3D Graphics Programming Bible

  • 677 Want to read
  • ·
  • 80 Currently reading

Published by Hungry Minds .
Written in English

Subjects:

  • Computer graphics software,
  • Image processing: computer animation,
  • Multimedia,
  • Multimedia systems,
  • Computers,
  • Animation,
  • Microcomputer Graphics,
  • Programming - Software Development,
  • Computers - Languages / Programming,
  • Computer Books: Desktop Publish,
  • Film & Video - General,
  • Computer Graphics - Design,
  • Programming - General,
  • Three-dimensional display syst,
  • Computer Graphics - General,
  • Three-dimensional display systems,
  • Computer graphics,
  • DirectX

Book details:

The Physical Object
FormatPaperback
Number of Pages780
ID Numbers
Open LibraryOL8042632M
ISBN 100764546333
ISBN 109780764546334

Download DirectX 3D Graphics Programming Bible

PDF EPUB FB2 MOBI RTF

Get this from a library! DirectX 3D graphics programming bible. [Julio Sanchez; Maria P Canton] -- The CD-ROM that accompanies this book contains all the programs and projects discussed in the text. DirectX 3D Graphics Programming Bible Julio Sanchez Maria P. Canton Published by IDG Books Worldwide, Inc. An International Data Group Company E. Hillsdale Blvd., Suite She is also a faculty member at Minnesota State University, Mankato. Maria is the principal author of one book and the coauthor of 13 other titles in the field of computer programming. Preface This book covers 3D graphics programming in Windows, using DirectX, and coding in C++. It assumes that you have a basic understanding of C++.   Click on a date/time to view the file as it appeared at that time. Date/Time Dimensions User Comment; current: , 21 October ( MB) Itsmattkc (talk | contribs).

Online shopping from a great selection at Books Store.   Buy DirectX 3D Graphics Programming Bible Pap/Cdr by Julio Sanchez, Maria P. Canton (ISBN: ) from Amazon's Book Store. Everyday low . Online shopping for DirectX Programming Books in the Books Store. Mathematics for 3D Game Programming and Computer Graphics, Third Edition Jun 2, by Eric Lengyel. Hardcover. $ $ 99 $ FREE Shipping on eligible orders. More Buying Choices. $ (11 used & new offers). directx 3d graphics programming bible (book, directx 3d graphics programming bible. [julio sanchez; maria p canton] -- the cd-rom that [julio sanchez; maria p canton] -- the cd-rom that accompanies this book contains all the programs and projects discussed in the text. your web browser is not enabled for javascript.

His DX11 book isn't due out until next year I think (it seems he had to find another publisher), but DX11 is close enough to DX10 as far as basic 3d graphics goes. The only thing I'll say is that the title is a little bit misleading because there's no actual game programming in there - it is purely a graphics programming book. Additional Physical Format: Print version: Sanchez, Julio, DirectX 3D graphics programming bible. Foster City, CA: IDG Books Worldwide, © The next 1/3 of the book is devoted to 2D programming with DirectDraw. These parts are an important introduction and good basis for 3D programming. Only the second half of the book is devoted for 3D programming, using DirectX s retrained mode/5(6). Wo lfgang F. Engel is the editor and coauthor of several programming books. Hard-Core DirectX Graphics Programming Chapter 9 Shader Programming with the The first edition of Beginning Direct 3D Game Programming was such a great.